Well campers, it’s time to change things up a bit. I’ve decided that the timing is right to deal with an audio topic that’s a bit more personal and more controversial. It’s hardly a new topic but the subject I’m referring to is the debate over the use of analog vs. digital mixing consoles. Which [...]
Posts Tagged ‘audio’
Ambient Effects in Mixing Live Audio
April 28th, 2010 | Posted in Gearheads
A few basics on the use of ambient effects in mixing live audio. For those new to mixing audio, I decided to address some basics on using and understanding the need for ambient effects. Though this is very basic for some, I think it is still a topic that needs a little explanation for the [...]
Microphone Design – a brief primer
February 12th, 2010 | Posted in Gearheads
To the average person, it would seem that all microphones are created equal – “you’ve seen one, you’ve seen them all,” or “a mic is a mic.” But to anyone who is exposed to life in the pro audio world, it quickly becomes apparent that there are a multitude of different types, designs, shapes, sizes, [...]
Compressor/Limiter Mysteries Explored – Part 2
November 18th, 2009 | Posted in Gearheads
Well, as promised in my last tirade about the use of compressors in mixing live audio, I will attempt and describe the most common set of adjustments available on your average audio compressor/limiter. Though some compressor designers throw in a few more controls to make it even more interesting (i.e. “knee” adjustment, side-chain filters, etc.), [...]
Noise Gates – Part 2: What do all these knobs do?
August 6th, 2009 | Posted in Gearheads
In Noise Gates – Part 1 we discussed some of the various uses of the noise gate in live audio mixing. In this installment we’ll look a little closer at the various noise-gate controls and their respective functions. The most common parameters found on the typical noise gate are Threshold, Ratio (sometimes called Range), Attack, [...]
Noise Gates
August 6th, 2009 | Posted in Gearheads
What’s a noise gate…and how do I use it? In an earlier tech note that I called “Stage Mud”, I casually mentioned the use of noise gates to help in taming what I call stage mud. I’ve had many people ask me about what noise gates are used for and how to adjust them. So [...]
Gain Structure
August 6th, 2009 | Posted in Gearheads
This topic is yet another very important facet of audio production that could use some clarification, particularly in the world of church audio production (where many of the hard-working soldiers in the trenches are volunteers). To illustrate this, and hopefully clear up some of the misunderstanding, I’ll use an email inquiry I received concerning the [...]
Using Subgroups, VCA’s, and Mute Groups
August 6th, 2009 | Posted in Gearheads
Here’s yet another area that I feel is neglected by many a sound engineer. Back in the dark ages of audio, audio mixing boards generally consisted of a small number of individual channels with a single master output control. As audio consoles grew in size, so did the challenge of mixing. At some point, someone [...]
Stage Mud
August 6th, 2009 | Posted in Gearheads
This installment of audio tips has a similar theme to the last one, in that we will continue to deal with methods for cleaning up unwanted artifacts in the mix. We previously dealt with the use of high pass filters to clean up unwanted audio clutter and cloudiness. In this case, we’ll examine ways to [...]
High Pass Filters
August 6th, 2009 | Posted in Gearheads
This installment concerns the use of high pass filters in the mixing process. I have found this to be one of those mixing basics that is often misunderstood and neglected, yet one of the most important tools found on the mixing console. For those new to audio engineering (and some not so new), the high [...]